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 Dragons maps

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Dragon
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Posts : 5
Join date : 2010-05-13
Age : 21

PostSubject: Dragons maps   Sat May 15, 2010 4:33 am

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[Admin]Cookiez
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Join date : 2010-05-11
Age : 23
Location : Ontario

PostSubject: Re: Dragons maps   Sun May 16, 2010 8:22 am

Elinia Park : That shine is WAAAAAAAY too much. but why are there danger signs ina park?
Kerning Road : Looks pretty good i cant see anything that wud be bad about it
Ninja Warehouse 1 : How theres a ladder and goes down doesn't look very good. It'd be better if it were just a map u could walk across.
Ninja Warehouse 2 : Hmm... the doors look un-needed and the effect of the opening on the sides to see the outside doesnt look very good with that map. But i've never seen the dual bladers maps so that may just be normal?
Showa Suberb : Looks too plain. Also the bike shudnt probobly be between the walls?
Perion Road: Looks weird. the triangle thing in the center looks weird. if you made it a normal land block then placed the totem pole on top it would have looked better. Also plain.
Omega Sector Room : The background thing box's on the chains shud probobly be a bit more blurred the chains dont look right. Also the alert effect is un-necessary. if it was to be used in an animation it wouldnt look right becuz its not flashing nor moving.

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Sammi
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Join date : 2010-04-25
Age : 23
Location : Your Pants :D

PostSubject: Re: Dragons maps   Sun May 16, 2010 10:36 pm

Nice Maps (: Its very filled in :D . Most maps have lil blanks >< So i have to crop it down.
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[Admin]Cookiez
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Age : 23
Location : Ontario

PostSubject: Re: Dragons maps   Mon May 17, 2010 9:32 pm

o.o well then whoever made those maps are normally not very good ^ :P

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